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How to add a new borg: Revision history

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2 July 2026

  • curprev 01:5801:58, 2 July 2026 Administrateur talk contribs 12,898 bytes +13 No edit summary Tag: Visual edit
  • curprev 01:4901:49, 2 July 2026 Administrateur talk contribs 12,885 bytes +12,885 Created page with "Complete, precise description of how a '''new borg variant''' is added to ''Gotcha Force'' (GameCube, JPN <code>GG4J</code>, <code>main.dol</code>), as implemented in the editor's <code>borg/table_externalize.rs</code> (<code>build_add_borg_iso</code>). All patches are applied to a '''copy''' of the disc image — never the original. == 0. The core problem == A borg is identified by <code>borgTypeId = (class << 8) | variant</code>, which is also its asset file name <c..."