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Borg Setup Observation: Difference between revisions

CrystalPixel (talk | contribs)
Created page with "== Borg Setup Observation == This area is undergoing research, expect this page to change a lot! Each Borg has a set of fields which are responsible for certain properties and behaviours. These are as follows: 0x27c (4 bytes): Attack Values Pointer. 0x4ac (4 bytes): Set File Pointer. 0x4b0 (4 bytes): Borg/Attack Data? (includes knockdown function index and seemingly attack data). 0x4b4 (4 bytes): Attack Controller. 0x4b8 (4 bytes): Prop Load Function?. 0x4bc (4 bytes): I..."
 
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== Borg Setup Observation ==
{{Box
This area is undergoing research, expect this page to change a lot!
| image=File:Major_research.png | text='''This section needs a lot of research''' </br> This area is undergoing research, except this page to change a lot}}
 
Each Borg has a set of fields which are responsible for certain properties and behaviours.
Each Borg has a set of fields which are responsible for certain properties and behaviours.
These are as follows:
<br>These are as follows:
0x27c (4 bytes): Attack Values Pointer.
 
0x4ac (4 bytes): Set File Pointer.
{| class="wikitable"
0x4b0 (4 bytes): Borg/Attack Data? (includes knockdown function index and seemingly attack data).
! Address
0x4b4 (4 bytes): Attack Controller.
! Type
0x4b8 (4 bytes): Prop Load Function?.
! Observations
0x4bc (4 bytes): Idle Before Function.
|+ Properties
0x4c0 (4 bytes): Idle After Function.
|-
0x4c4 (4 bytes): ? (empty function?).
| 0x27c || (4 bytes) || Attack Values Pointer
0x4c8 (4 bytes): ? (empty function?).
|-
0x4cc (4 bytes): ? (empty function?).
| 0x4ac || (4 bytes) || [[Borg - data file | Set File Pointer]]
0x4d0 (4 bytes): ? (empty function?).
|-
0x4d4 (4 bytes): ? (empty DAT?).
| 0x4b0 || (4 bytes) || Borg/Attack Data? (includes knockdown function index and seemingly attack data)
0x4d8 (4 bytes): ? (function).
|-
0x4dc (4 bytes): ? (empty DAT?).
| 0x4b4 || (4 bytes) || Attack Controller
0x4e0 (4 bytes): ? (empty DAT?).
|-
0x4e4 (4 bytes): ? (function).
| 0x4b8 || (4 bytes) || Prop Load Function?
0x4e8 (4 bytes): Sound Data Pointer.
|-
0x4ec (4 bytes): Direction DAT? (need better name/research).
| 0x4bc || (4 bytes) || Idle Before Function
0x4f0 (4 bytes): Action Functions?.
|-
0x1d80 (4 bytes): ? (DAT, affects animations?).
| 0x4c0 || (4 bytes) || Idle After Function
0x1d84 (4 bytes): ? (DAT).
|-
0x1d88 (4 bytes): ? (DAT).
| 0x4c4 || (4 bytes) || ? (empty function?)
0x1d8c (4 bytes): ? (DAT).
|-
| 0x4c8 || (4 bytes) || ? (empty function?)
|-
| 0x4cc || (4 bytes) || ? (empty function?)
|-
| 0x4d0 || (4 bytes) || ? (empty function?)
|-
| 0x4d4 || (4 bytes) || ? (empty DAT?)
|-
| 0x4d8 || (4 bytes) || ? (function)
|-
| 0x4dc || (4 bytes) || ? (empty DAT?)
|-
| 0x4e0 || (4 bytes) || ? (empty DAT?)
|-
| 0x4e4 || (4 bytes) || ? (function)
|-
| 0x4e8 || (4 bytes) || Sound Data Pointer
|-
| 0x4ec || (4 bytes) || Direction DAT? (need better name/research)
|-
| 0x4f0 || (4 bytes) || Action Functions?
|-
| 0x1d80 || (4 bytes) || ? (DAT, affects animations?)
|-
| 0x1d84 || (4 bytes) || ? (DAT)
|-
| 0x1d88 || (4 bytes) || ? (DAT)
|-
| 0x1d8c || (4 bytes) || ? (DAT)
|}

Latest revision as of 09:30, 12 October 2022

This section needs a lot of research
This area is undergoing research, except this page to change a lot

Each Borg has a set of fields which are responsible for certain properties and behaviours.
These are as follows:

Address Type Observations
Properties
0x27c (4 bytes) Attack Values Pointer
0x4ac (4 bytes) Set File Pointer
0x4b0 (4 bytes) Borg/Attack Data? (includes knockdown function index and seemingly attack data)
0x4b4 (4 bytes) Attack Controller
0x4b8 (4 bytes) Prop Load Function?
0x4bc (4 bytes) Idle Before Function
0x4c0 (4 bytes) Idle After Function
0x4c4 (4 bytes) ? (empty function?)
0x4c8 (4 bytes) ? (empty function?)
0x4cc (4 bytes) ? (empty function?)
0x4d0 (4 bytes) ? (empty function?)
0x4d4 (4 bytes) ? (empty DAT?)
0x4d8 (4 bytes) ? (function)
0x4dc (4 bytes) ? (empty DAT?)
0x4e0 (4 bytes) ? (empty DAT?)
0x4e4 (4 bytes) ? (function)
0x4e8 (4 bytes) Sound Data Pointer
0x4ec (4 bytes) Direction DAT? (need better name/research)
0x4f0 (4 bytes) Action Functions?
0x1d80 (4 bytes) ? (DAT, affects animations?)
0x1d84 (4 bytes) ? (DAT)
0x1d88 (4 bytes) ? (DAT)
0x1d8c (4 bytes) ? (DAT)