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'''Les recherches sont en cours, les informations affichées ici peuvent être erronées !''' | '''Les recherches sont en cours, les informations affichées ici peuvent être erronées !''' | ||
'''Onimusha 3: Demon Siege''' | '''Onimusha 3: Demon Siege''' is a hack-and-slash action-adventure video game developed and published by Capcom. | ||
__TOC__ | __TOC__ | ||
== | == Game Patches == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Name | ||
! Version | ! Version | ||
! | ! Status | ||
! | ! Programmer | ||
! Code | ! Source Code | ||
! | ! Download | ||
|- | |- | ||
| OnimushaEnhanced | | OnimushaEnhanced | ||
| 0.1 ( | | 0.1 (Unstable) | ||
| | | Abandoned | ||
| [https://steamcommunity.com/app/6570/discussions/0/615085406669080468/ KleinGulo] | | [https://steamcommunity.com/app/6570/discussions/0/615085406669080468/ KleinGulo] | ||
| | | Unavailable | ||
| [https://www.dropbox.com/s/2hvnp9m0u48ax81/OnimushaEnhanced_0.1.zip Original] - [https://www.moddb.com/games/onimusha-3-demon-siege/downloads/onimusha-enhanced-v01 | | [https://www.dropbox.com/s/2hvnp9m0u48ax81/OnimushaEnhanced_0.1.zip Original] - [https://www.moddb.com/games/onimusha-3-demon-siege/downloads/onimusha-enhanced-v01 Mirror] | ||
|- | |- | ||
| Onimusha 3 Widescreen Fix | | Onimusha 3 Widescreen Fix | ||
| d0789eb | | d0789eb | ||
| ''' | | '''Unknown''' | ||
| [https://github.com/ThirteenAG ThirteenAG] | | [https://github.com/ThirteenAG ThirteenAG] | ||
| [https://github.com/ThirteenAG/WidescreenFixesPack/tree/master/source/Onimusha3.WidescreenFix GitHub] | | [https://github.com/ThirteenAG/WidescreenFixesPack/tree/master/source/Onimusha3.WidescreenFix GitHub] | ||
Line 32: | Line 32: | ||
| Onimusha3Patch | | Onimusha3Patch | ||
| N/A | | N/A | ||
| | | In development | ||
| [[User:Xydion|Xydion]] | | [[User:Xydion|Xydion]] | ||
| [https://github.com/xaviermonin/Onimusha3Patch GitHub] | | [https://github.com/xaviermonin/Onimusha3Patch GitHub] | ||
| | | Unavailable | ||
|- | |- | ||
| Onimusha 3: RE | | Onimusha 3: RE | ||
| N/A | | N/A | ||
| | | In development | ||
| [[User:GGLinnk|GGLinnk]] | | [[User:GGLinnk|GGLinnk]] | ||
| [https://github.com/Virtual-World-RE/O3RE GitHub] | | [https://github.com/Virtual-World-RE/O3RE GitHub] | ||
| | | Unavailable | ||
|} | |} | ||
== | == Tips == | ||
To "disable" the intro (Ubisoft logo), delete the logo.avi file from the Image/movie folder. | |||
== | == Game Files == | ||
=== | === Saves === | ||
The game has a single save file for all 9 save profiles.<br> | |||
The game does not seem to want to save some essential parameters such as the resolution. | |||
The backup file is located in <code>/save/SAVE</code> at the root of the game file (Default : <code>C:\Program Files (x86)\CAPCOM\ONIMUSHA3\</code> or <code>C:\Program Files\CAPCOM\ONIMUSHA3\</code> on 32bit version of Windows) | |||
==== | ==== Save data structure ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Adress | ||
! | ! Order | ||
! Type | ! Type | ||
! Description | ! Description | ||
Line 68: | Line 68: | ||
| Little-Endian | | Little-Endian | ||
| U32 ? | | U32 ? | ||
| | | Number of saves (SLOT 1) | ||
|} | |} | ||
==== | ==== Functions that works with the backup file ==== | ||
'''Note: | '''Note: The addresses given here correspond to addresses generated by IDA Pro 7.5'''<br> | ||
The function at address <code>0x555700</code> is constantly called when using <code>aSave</code><br> | |||
<code>aSave</code> | <code>aSave</code> is the global variable that contains the string <code>/SAVE/</code>. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Adress | ||
! | ! Function name | ||
! | ! Instruction offset | ||
|- | |- | ||
| 0x555980 | | 0x555980 | ||
Line 111: | Line 111: | ||
|} | |} | ||
=== | === Interesting facts === | ||
The AFS archive ('''IMAGE.AFS''') of the PS2 version, once extracted and sorted, has the same files as those present in the folder ''Image'' of the PC version. | |||
These files seem to be mostly compatible although the content of some of them does not load, especially some images. | |||
The AFS archive also contains .irx files (Dynamic Librarian for PS2) and an ioprp280.img which are not part of the PC version. | |||
Also, the PS2 files contain 5 audio files not present in the PC versions. | |||
== | == Game versions == | ||
=== PlayStation 2 === | === PlayStation 2 === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Build | ! Build | ||
! | ! Build date | ||
! | ! Release date | ||
! | ! Region | ||
|- | |- | ||
| Release | | Release | ||
| | | Unknown | ||
| 26 | | February 26, 2004 | ||
| JAP | | JAP | ||
|- | |- | ||
| Release | | Release | ||
| 9 mars 2004 | | 9 mars 2004 | ||
| 27 | | April 27, 2004 | ||
| US (NA) | | US (NA) | ||
|- | |||
| Release | |||
| Unknown | |||
| July 8, 2004 | |||
| EUR | |||
|- | |- | ||
| Prototype | | Prototype | ||
| 18 | | March 18, 2004 | ||
| 20 | | March 20, 2021 (leak) | ||
| US (NA) | | US (NA) | ||
|} | |} | ||
Line 150: | Line 150: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Build | ! Build | ||
! | ! Build date | ||
! | ! Release date | ||
! | ! Region | ||
! SecuROM | ! SecuROM | ||
|- | |- | ||
| Release | | Release | ||
| N/A | | N/A | ||
| 25 | | November 25, 2005 | ||
| JAP | | JAP | ||
| N/A | | N/A | ||
|- | |- | ||
| R 1.0.0.3 | | R 1.0.0.3 | ||
| 12 | | January 12, 2006 | ||
| 24 | | February 24, 2006 | ||
| EUR | | EUR | ||
| SecuROM 7 | | SecuROM 7 | ||
|- | |- | ||
| R 1.1.0.0 | | R 1.1.0.0 | ||
| | | March 1, 2006 | ||
| Mars 2006 | | Mars 2006 | ||
| EUR | | EUR | ||
Line 174: | Line 174: | ||
|- | |- | ||
| Release | | Release | ||
| 31 | | October 31, 2005 | ||
| 16 | | March 16, 2006 | ||
| US (NA) | | US (NA) | ||
| Non | | Non | ||
|- | |- | ||
| Demo | | Demo | ||
| | | Octobre 4, 2005 | ||
| 2005 / 2006 ? | | 2005 / 2006 ? | ||
| JAP | | JAP | ||
Line 187: | Line 187: | ||
| Release | | Release | ||
| N/A | | N/A | ||
| 22 | | August 22, 2007 | ||
| International (Steam) | | International (Steam) | ||
| N/A | | N/A |
Revision as of 15:46, 23 August 2022
Les recherches sont en cours, les informations affichées ici peuvent être erronées !
Onimusha 3: Demon Siege is a hack-and-slash action-adventure video game developed and published by Capcom.
Game Patches
Name | Version | Status | Programmer | Source Code | Download |
---|---|---|---|---|---|
OnimushaEnhanced | 0.1 (Unstable) | Abandoned | KleinGulo | Unavailable | Original - Mirror |
Onimusha 3 Widescreen Fix | d0789eb | Unknown | ThirteenAG | GitHub | GitHub |
Onimusha3Patch | N/A | In development | Xydion | GitHub | Unavailable |
Onimusha 3: RE | N/A | In development | GGLinnk | GitHub | Unavailable |
Tips
To "disable" the intro (Ubisoft logo), delete the logo.avi file from the Image/movie folder.
Game Files
Saves
The game has a single save file for all 9 save profiles.
The game does not seem to want to save some essential parameters such as the resolution.
The backup file is located in /save/SAVE
at the root of the game file (Default : C:\Program Files (x86)\CAPCOM\ONIMUSHA3\
or C:\Program Files\CAPCOM\ONIMUSHA3\
on 32bit version of Windows)
Save data structure
Adress | Order | Type | Description |
---|---|---|---|
0x020C3C | Little-Endian | U32 ? | Number of saves (SLOT 1) |
Functions that works with the backup file
Note: The addresses given here correspond to addresses generated by IDA Pro 7.5
The function at address 0x555700
is constantly called when using aSave
aSave
is the global variable that contains the string /SAVE/
.
Adress | Function name | Instruction offset |
---|---|---|
0x555980 | N/A | +AF |
0x555A90 | N/A | +AF |
0x555BA0 | N/A | +88 |
0x5576E0 | N/A | +9F |
0x557FC0 | N/A | +255 |
0x559010 | N/A | +FC |
0x559010 | N/A | +281 |
Interesting facts
The AFS archive (IMAGE.AFS) of the PS2 version, once extracted and sorted, has the same files as those present in the folder Image of the PC version. These files seem to be mostly compatible although the content of some of them does not load, especially some images. The AFS archive also contains .irx files (Dynamic Librarian for PS2) and an ioprp280.img which are not part of the PC version. Also, the PS2 files contain 5 audio files not present in the PC versions.
Game versions
PlayStation 2
Build | Build date | Release date | Region |
---|---|---|---|
Release | Unknown | February 26, 2004 | JAP |
Release | 9 mars 2004 | April 27, 2004 | US (NA) |
Release | Unknown | July 8, 2004 | EUR |
Prototype | March 18, 2004 | March 20, 2021 (leak) | US (NA) |
Windows
Build | Build date | Release date | Region | SecuROM |
---|---|---|---|---|
Release | N/A | November 25, 2005 | JAP | N/A |
R 1.0.0.3 | January 12, 2006 | February 24, 2006 | EUR | SecuROM 7 |
R 1.1.0.0 | March 1, 2006 | Mars 2006 | EUR | SecuROM 7 |
Release | October 31, 2005 | March 16, 2006 | US (NA) | Non |
Demo | Octobre 4, 2005 | 2005 / 2006 ? | JAP | Non |
Release | N/A | August 22, 2007 | International (Steam) | N/A |