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Revision as of 00:32, 1 April 2022 by T045 (talk | contribs) (Created page. Initial list formatting established. Lists not finished ; some descriptions on added items missing)
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The following is a list of files found within the Gotcha Force ISO. Descriptions of each file will be provided to the best of current abilities in an effort to document file purposes / contents and provide a navigable index for ease of understanding and utility.

File Directories and Lists

disc/sys/
File Name File Description Contained Files (If Container)
apploader.img -----
bi2.bin -----
boot.bin -----
boot.dol -----
fst.bin -----
disc/root/
File Name File Description Contained Files (If Container)
opening.bnr -----
disc/root/afs_data.afs/root/
File Name File Description Contained Files (If Container)
acd_end.tpl Demo end splash image
allbox.bin -----
arrow_mdl.arc Model of 3D axis arrows
as_icon.tpl Memory card icon
ascii.tpl ASCII character spritesheet
bn0000.tpl Text: "Normal Ninja"
bn000a.tpl Text: "Sasuke"
bn000b.tpl Text: "Shijima"
bn000c.tpl Text: "Death Borg Alpha II"
bn0a00.tpl Text: "Wing Soldier"
bn0a0a.tpl Text: "Death Borg Sigma II"
bn0a01.tpl Text: "Jet Hero"
bn0a02.tpl Text: "Demon Wing"
bn0a03.tpl Text: "Beam Wing Blue"
bn0a04.tpl Text: "Anubis Wing"
disc/root/poq_adx_(region).afs/root/
File Name File Description Contained Files (If Container)
bgm00.adx -----
bgm01.adx Opening movie music (Vocal lead)
bgm01x.adx Opening movie music (Synth lead)
bgm02.adx Map music 1
bgm03.adx Map music 2
bgm04.adx Map music 3
bgm05.adx Gotcha Box music
bgm06.adx Pre-battle intro jingle
bgm07.adx Battle music 1
bgm08.adx Battle music 2
bgm09.adx Battle music 3
bgm10.adx Battle music 4
bgm11.adx Battle music 5
bgm12.adx Battle music 6
bgm13.adx Battle music 7
bgm14.adx Battle music 8
bgm15.adx Battle music 9
bgm16.adx Battle music 10 (Fight! Vocal lead)
bgm16x.adx Battle music 10 (Fight! Synth lead)
bgm17.adx Battle victory music
bgm18.adx Battle defeat music
bgm19.adx Borg get event music
bgm20.adx Chapter start / end jingle
bgm21.adx Challenge mode fail music
bgm22.adx Force select music
bgm23.adx Before final boss / story completion screen music
bgm24.adx Ending music
bgm25.adx ----
bgm26.adx Event 1
bgm27.adx Event 2
bgm28.adx Game start music
bgm29.adx Story text opening music
bgm30.adx Main menu music
ed.sfd ----
op.sfd ----
pl00_00_00.adx Kou voiceline ("Let's do this!")